# 🪙 Multi-Currency

**LootConomy** allows you to use multiple different currencies to drop from blocks, entities, and more!

{% hint style="warning" %}
You must have at least <mark style="color:orange;">**one currency**</mark> plugin installed for the **LootConomy** to work!

Take a look at table below for a list of available currencies.
{% endhint %}

## Supported Currencies

<table><thead><tr><th width="171">Plugin</th><th width="306">Description</th><th>Identifier</th></tr></thead><tbody><tr><td><a href="https://www.spigotmc.org/resources/34315/"><strong>Vault</strong></a></td><td>Primary server economy (money).<br><br>You <mark style="color:red;"><strong>must have</strong></mark> vault-compatible <mark style="color:red;"><strong>economy plugin</strong></mark> installed!</td><td><code>economy</code></td></tr><tr><td><a href="https://www.spigotmc.org/resources/84121/"><strong>CoinsEngine</strong></a></td><td>Unlimited custom currencies.<br><br>⭐ <strong>Highly Recommended, Vault-compatible!</strong></td><td><code>coinsengine_&#x3C;name></code><br><br>Where <code>&#x3C;name></code> is currency config file name from CoinsEngine. <br><br><strong>Example</strong>: <code>coinsengine_coins</code></td></tr><tr><td><a href="https://www.spigotmc.org/resources/playerpoints.80745/"><strong>PlayerPoints</strong></a></td><td></td><td><code>player_points</code></td></tr></tbody></table>

To use a currency in **LootConomy** configuration, you have to know their **identifiers** (3rd column in the table above).

If you're unsure that you're using correct identifier, or if the currency is hooked successfully, simply do check the plugin startup logs. You should see something like this:

```
[LootConomy] Registered currency: economy
[LootConomy] Registered currency: coinsengine_gems
[LootConomy] Registered currency: coinsengine_coins
```

## Currency Features

Currencies has a bunch of features and options available in the `currencies.yml` config file.

All options are configurable per-currency and has comments explaining each of them.

Here is a brief list of them:

* **Display** and **Drop** format.
* **Instant Pickup**.
* Round to Integer.
* [**Daily Limit**](daily-limits).
* **Particle** and **Sound** effects.
* **Item Style** by currency amount.
* [**Death Penalty**](death-penalty).
