🎲 Custom Multipliers
Last updated
Last updated
Custom Multipliers allows you to dynamically adjust amount of dropped currency from all or certain objectives depends on placeholder value of the player!
You can create as many multipliers as you want and assign them to different objectives!
For example, by default there is level
multiplier using %player_level%
placeholder. When assigned to an objective, amount of dropped currency will be multiplied by the player xp level provided by that placeholder.
This feature requires to be installed!
All used placeholders must return numeric values! Expressions/formulas are not allowed!
Go to LootConomy directory and open the config.yml
.
Make sure that Objectives
-> Custom_Multipliers
-> Enabled
is set on true
.
Look at Objectives
-> Custom_Multipliers
-> List
section.
It should contain one default multiplier named level
.
Create another one below or above it with the choosen name and placeholder (keep placeholders in single quotes!).
Now go to /objectives/
directory and open some objective config file.
Select the objective to assign multiplier for.
Under Drops
-> Currency
section of the objective select a currency for which you would like to set a multiplier.
And set your multiplier name (not placeholder!) in Custom_Multiplier
option.
Reload the plugin: /lc reload
.
Done! See config examples below if you're confused or have issues.