🔨 Objective Action Types

What is it?

Action types are used in currency objectives, the ones you can edit & create in /objectives/ directory.

They defines an action the plugin will listen to to detect if a player completes certain objectives to drop currency item(s).

Every action type has a certain obejct type that is used to parse and validate listed objects:

stones:
  Type: block_break # block_break uses Material object type
  # Here we can list only material names then (block & item names).
  Objects:
  - cobblestone # good
  - granite # good
  - mossy_cobblestone # good
  - Mossy Cobblestone # bad, won't work

Actions List

Material actions

For valid material names press F3+H in game and look at inventory item tooltip, or go to Minecraft Wiki page, click on Show of Blocks or Items table and look at Resource location column.

  • block_break - Player have to break certain blocks.

  • harvest_block - Player have to harvest certain blocks (berry bushes only).

  • fish_item - Player have to fish certain item.

Entity actions

For valid entity names, go to Minecraft Wiki page, click on Show of Entities table and look at Resource location column.

  • kill_entity - Player have to kill certain entity.

  • shoot_entity - Player have to shoot certain entity by a projectile.

  • shear_entity - Player have to shear certain entity (sheeps and mooshrooms only).

MythicMobs actions

Names for mythic mobs are just their config names:

tpig: # <=== This one
  Type: PIG
  Display: '&6&lAngry pig'
  Health: 10000000
  • kill_mythic_mob - Player have to kill certain Mythic Mob.

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