Action types are used in currency objectives, the ones you can edit & create in /objectives/ directory.
They defines an action the plugin will listen to to detect if a player completes certain objectives to drop currency item(s).
Every action type has a certain obejct type that is used to parse and validate listed objects:
stones:Type:block_break# block_break uses Material object type # Here we can list only material names then (block & item names).Objects:-cobblestone# good-granite# good-mossy_cobblestone# good-Mossy Cobblestone# bad, won't work
Actions List
Material actions
For valid material names press F3+H in game and look at inventory item tooltip, or go to Minecraft Wiki page, click on Show of Blocks or Items table and look at Resource location column.
block_break - Player have to break certain blocks.
harvest_block - Player have to harvest certain blocks (berry bushes only).
fish_item - Player have to fish certain item.
Entity actions
For valid entity names, go to Minecraft Wiki page, click on Show of Entities table and look at Resource location column.
kill_entity - Player have to kill certain entity.
shoot_entity - Player have to shoot certain entity by a projectile.
shear_entity - Player have to shear certain entity (sheeps and mooshrooms only).
MythicMobs actions
Names for mythic mobs are just their config names:
kill_mythic_mob - Player have to kill certain Mythic Mob.