Last updated
Last updated
There is over 60 flags applicable for both, claims and regions.
Each flag has it's own permission and category.
You can edit default flag values, icon, name and description in the flags.yml config file.
NATURAL
Flags related to natural world behavior.
excellentclaims.flags.natural
ENTITY
Flags related to non-player entities and their actions.
excellentclaims.flags.entity
PLAYER
Flags related to players and their actions.
excellentclaims.flags.player
animal_damage_list
List of damage types applicable to animals depends on the animal_damage_mode flag.
Empty
excellentclaims.flag.animal_damage_list
animal_damage_mode
Controls whether animals can take damage and what types of it.
Enabled
excellentclaims.flag.animal_damage_mode
animal_grief
Controls whether animals can modify environment: - Sheeps eating grass - Rabbits eating carrots - Foxes picking berries
true
excellentclaims.flag.animal_grief
animal_spawn
Controls whether animals can spawn.
true
excellentclaims.flag.animal_spawn
creeper_block_damage
Controls whether creepers can destroy blocks.
false
excellentclaims.flag.creeper_block_damage
end_crystal_block_damage
Controls whether end crystals can destroy blocks.
false
excellentclaims.flag.end_crystal_block_damage
ender_dragon_grief
Controls whether Ender Dragons can destroy blocks.
false
excellentclaims.flag.ender_dragon_grief
enderman_grief
Controls whether endermans can pick up blocks.
false
excellentclaims.flag.enderman_grief
entity_spawn_mode
Controls whether entities can spawn and which types of them.
Enabled
excellentclaims.flag.entity_spawn_mode
entity_spawn_list
Controls which entities can spawn depends on the Entity Spawn Mode flag.
Empty (all)
excellentclaims.flag.entity_spawn_list
explosion_block_damage
Controls whether explosions caused by other entities can destroy blocks.
false
excellentclaims.flag.explosion_block_damage
fireball_block_damage
Controls whether fireballs can destroy blocks.
false
excellentclaims.flag.fireball_block_damage
monster_damage_players
Controls whether monsters can damage players.
true
excellentclaims.flag.monster_damage_players
monster_spawn
Controls whether monsters can spawn. Takes priority over Entity Spawn Mode flag.
true
excellentclaims.flag.monster_spawn
ravager_grief
Controls whether ravagers can destroy blocks.
false
excellentclaims.flag.ravager_grief
silverfish_infest
Controls whether silverfish can infest blocks.
false
excellentclaims.flag.silverfish_infest
snowman_trail
Controls whether snowmans can form snow.
true
excellentclaims.flag.snowman_trail
villager_farm
Controls whether villagers can farm crops.
true
excellentclaims.flag.villager_farm
wither_block_damage
Controls whether Wither can destroy blocks.
false
excellentclaims.flag.wither_block_damage
amethyst_form
Controls whether amethysts can form on budding amethysts.
true
excellentclaims.flag.amethyst_form
amethyst_grow
Controls whether amethysts buds can grow.
true
excellentclaims.flag.amethyst_grow
bamboo_grow
Controls whether bamboo can grow.
true
excellentclaims.flag.bamboo_grow
cactus_grow
Controls whether cactus can grow.
true
excellentclaims.flag.cactus_grow
coral_die
Controls whether corals can decay out of water.
true
excellentclaims.flag.coral_die
crop_grow
Controls whether crops can grow.
true
excellentclaims.flag.crop_grow
farmland_dry
Controls whether farmland can dry.
true
excellentclaims.flag.farmland_dry
fire_burn_out
Controls whether fire can burn out.
true
excellentclaims.flag.fire_burn_out
fire_damage_blocks
Controls whether fire can destroy blocks.
true
excellentclaims.flag.fire_damage_blocks
fire_spread
Controls whether fire can spread inside a claim. Fire, that is outside of a claim, can't affect claim blocks.
true
excellentclaims.flag.fire_spread
grass_grow
Controls whether dirt blocks can grow into grass blocks.
true
excellentclaims.flag.grass_grow
ice_form
Controls whether water can turn into ice in cold biomes.
true
excellentclaims.flag.ice_form
ice_melt
Controls whether ice can melt.
true
excellentclaims.flag.ice_melt
leaf_decay
Controls whether leaf can decay.
true
excellentclaims.flag.leaf_decay
mushroom_grow
Controls whether mushrooms can grow into big mushrooms.
true
excellentclaims.flag.mushroom_grow
mycelium_spread
Controls whether mycelium can spread inside a claim. Mycelium, which is outside of a claim, can't affect claim's blocks.
true
excellentclaims.flag.mycelium_spread
piston_use
Controls whether pistons can be used inside a claim. Pistons, that are outside of a claim can't affect claim's blocks.
true
excellentclaims.flag.piston_use
snow_form
Controls whether snow can be formed during snowfall.
true
excellentclaims.flag.snow_form
snow_melt
Controls whether snow can melt.
true
excellentclaims.flag.snow_melt
sugar_cane_grow
Controls whether sugar cane can grow.
true
excellentclaims.flag.sugar_cane_grow
tnt_block_damage
Controls whether TNT can destroy blocks.
false
excellentclaims.flag.tnt_block_damage
tree_grow
Controls whether trees can grow.
true
excellentclaims.flag.tree_grow
turtle_egg_hatch
Controls whether turtle eggs can hatch.
true
excellentclaims.flag.turtle_egg_hatch
vine_grow
Controls whether vines and kelp can grow.
true
excellentclaims.flag.vine_grow
water_flow
Controls whether water can flow inside a claim.
false
excellentclaims.flag.water_flow
lava_flow
Controls whether lava can flow inside a claim.
false
excellentclaims.flag.lava_flow
armorstand_use
Controls whether non-members can use armor stands. Takes priority over Entity Interact flag.
false
excellentclaims.flag.armorstand_use
block_break
Controls whether non-members can break blocks.
false
excellentclaims.flag.block_break
block_fertilize
Controls whether non-members can fertilize crops and saplings.
false
excellentclaims.flag.block_fertilize
block_interact_mode
Controls whether non-members can interact with blocks.
Disabled
excellentclaims.flag.block_interact_mode
block_interact_list
List of blocks with that non-members can interact depends on the Block Interact Mode flag.
Empty
excellentclaims.flag.block_interact_list
block_place
Controls whether non-members can place blocks.
false
excellentclaims.flag.block_place
block_trampling
Controls whether non-members can trample farmlands and turtle eggs.
false
excellentclaims.flag.block_trampling
chest_access
Controls whether non-members can open chests.
false
excellentclaims.flag.chest_access
chorus_fruit_use
Controls whether non-members can use chorus fruits.
true
excellentclaims.flag.chorus_fruit_use
container_access
Controls whether non-members can use other (non-chest) containers.
false
excellentclaims.flag.container_access
end_portal_use
Controls whether non-members can use End Portal.
false
excellentclaims.flag.end_portal_use
ender_pearl_use
Controls whether non-members can use Ender Pearles.
true
excellentclaims.flag.ender_pearl_use
entity_interact_mode
Controls whether non-members can interact with entities.
Disabled
excellentclaims.flag.entity_interact_mode
entity_interact_list
List of entities with that non-members can interact depends on the Entity Interact Mode flag.
Empty
excellentclaims.flag.entity_interact_list
item_use_mode
Controls whether non-members can use items.
Enabled
excellentclaims.flag.item_use_mode
item_use_list
List of items that non-members can use depends on the Item Use Mode flag.
Empty (all)
excellentclaims.flag.item_use_list
nether_portal_use
Controls whether non-members can use nether portals.
true
excellentclaims.flag.nether_portal_use
player_damage_animals
Controls whether non-members can damage animals. Takes priority over Animal Damage List flag.
false
excellentclaims.flag.player_damage_animals
player_damage_mode
Controls whether non-members can take damage.
Enabled
excellentclaims.flag.player_damage_mode
player_damage_list
List of damage types that non-members can take depends on the Player Damage Mode flag.
Empty (all)
excellentclaims.flag.player_damage_list
player_damage_villagers
Controls whether non-members can damage villagers.
false
excellentclaims.flag.player_damage_villagers
player_item_drop
Controls whether non-members can drop items.
true
excellentclaims.flag.player_item_drop
player_item_pickup
Controls whether non-members can pickup items.
true
excellentclaims.flag.player_item_pickup
pvp
Controls whether players can damage each other. Takes priority over Player Damage List flag.
false
excellentclaims.flag.pvp
spawn_egg_use
Controls whether non-members can use spawn eggs.
false
excellentclaims.flag.spawn_egg_use
use_buttons
Controls whether non-members can use buttons and levers.
false
excellentclaims.flag.use_buttons
use_doors
Controls whether non-members can use doors, gates and trapdoors.
false
excellentclaims.flag.use_doors
use_plates
Controls whether non-members can use pressure plates.
false
excellentclaims.flag.use_plates
use_tripwires
Controls whether non-members can trigger tripwires.
false
excellentclaims.flag.use_tripwires
vehicle_use
Controls whether non-members can use vehicles.
false
excellentclaims.flag.vehicle_use
villager_interact
Controls whether non-members can interact with villagers.
false
excellentclaims.flag.villager_interact