⛳ Flags

About

There is over 60 flags applicable for both, claims and regions.

Each flag has it's own permission and category.

You can edit default flag values, icon, name and description in the flags.yml config file.

Categories

Name
Description
Permission

NATURAL

Flags related to natural world behavior.

excellentclaims.flags.natural

ENTITY

Flags related to non-player entities and their actions.

excellentclaims.flags.entity

PLAYER

Flags related to players and their actions.

excellentclaims.flags.player

Entity Flags

Flag
Description
Default Value
Permission

animal_damage_list

List of damage types applicable to animals depends on the animal_damage_mode flag.

Empty

excellentclaims.flag.animal_damage_list

animal_damage_mode

Controls whether animals can take damage and what types of it.

Enabled

excellentclaims.flag.animal_damage_mode

animal_grief

Controls whether animals can modify environment: - Sheeps eating grass - Rabbits eating carrots - Foxes picking berries

true

excellentclaims.flag.animal_grief

animal_spawn

Controls whether animals can spawn.

true

excellentclaims.flag.animal_spawn

creeper_block_damage

Controls whether creepers can destroy blocks.

false

excellentclaims.flag.creeper_block_damage

end_crystal_block_damage

Controls whether end crystals can destroy blocks.

false

excellentclaims.flag.end_crystal_block_damage

ender_dragon_grief

Controls whether Ender Dragons can destroy blocks.

false

excellentclaims.flag.ender_dragon_grief

enderman_grief

Controls whether endermans can pick up blocks.

false

excellentclaims.flag.enderman_grief

entity_spawn_mode

Controls whether entities can spawn and which types of them.

Enabled

excellentclaims.flag.entity_spawn_mode

entity_spawn_list

Controls which entities can spawn depends on the Entity Spawn Mode flag.

Empty (all)

excellentclaims.flag.entity_spawn_list

explosion_block_damage

Controls whether explosions caused by other entities can destroy blocks.

false

excellentclaims.flag.explosion_block_damage

fireball_block_damage

Controls whether fireballs can destroy blocks.

false

excellentclaims.flag.fireball_block_damage

monster_damage_players

Controls whether monsters can damage players.

true

excellentclaims.flag.monster_damage_players

monster_spawn

Controls whether monsters can spawn. Takes priority over Entity Spawn Mode flag.

true

excellentclaims.flag.monster_spawn

ravager_grief

Controls whether ravagers can destroy blocks.

false

excellentclaims.flag.ravager_grief

silverfish_infest

Controls whether silverfish can infest blocks.

false

excellentclaims.flag.silverfish_infest

snowman_trail

Controls whether snowmans can form snow.

true

excellentclaims.flag.snowman_trail

villager_farm

Controls whether villagers can farm crops.

true

excellentclaims.flag.villager_farm

wither_block_damage

Controls whether Wither can destroy blocks.

false

excellentclaims.flag.wither_block_damage

Natural Flags

Flag
Description
Default Value
Permission

amethyst_form

Controls whether amethysts can form on budding amethysts.

true

excellentclaims.flag.amethyst_form

amethyst_grow

Controls whether amethysts buds can grow.

true

excellentclaims.flag.amethyst_grow

bamboo_grow

Controls whether bamboo can grow.

true

excellentclaims.flag.bamboo_grow

cactus_grow

Controls whether cactus can grow.

true

excellentclaims.flag.cactus_grow

coral_die

Controls whether corals can decay out of water.

true

excellentclaims.flag.coral_die

crop_grow

Controls whether crops can grow.

true

excellentclaims.flag.crop_grow

farmland_dry

Controls whether farmland can dry.

true

excellentclaims.flag.farmland_dry

fire_burn_out

Controls whether fire can burn out.

true

excellentclaims.flag.fire_burn_out

fire_damage_blocks

Controls whether fire can destroy blocks.

true

excellentclaims.flag.fire_damage_blocks

fire_spread

Controls whether fire can spread inside a claim. Fire, that is outside of a claim, can't affect claim blocks.

true

excellentclaims.flag.fire_spread

grass_grow

Controls whether dirt blocks can grow into grass blocks.

true

excellentclaims.flag.grass_grow

ice_form

Controls whether water can turn into ice in cold biomes.

true

excellentclaims.flag.ice_form

ice_melt

Controls whether ice can melt.

true

excellentclaims.flag.ice_melt

leaf_decay

Controls whether leaf can decay.

true

excellentclaims.flag.leaf_decay

mushroom_grow

Controls whether mushrooms can grow into big mushrooms.

true

excellentclaims.flag.mushroom_grow

mycelium_spread

Controls whether mycelium can spread inside a claim. Mycelium, which is outside of a claim, can't affect claim's blocks.

true

excellentclaims.flag.mycelium_spread

piston_use

Controls whether pistons can be used inside a claim. Pistons, that are outside of a claim can't affect claim's blocks.

true

excellentclaims.flag.piston_use

snow_form

Controls whether snow can be formed during snowfall.

true

excellentclaims.flag.snow_form

snow_melt

Controls whether snow can melt.

true

excellentclaims.flag.snow_melt

sugar_cane_grow

Controls whether sugar cane can grow.

true

excellentclaims.flag.sugar_cane_grow

tnt_block_damage

Controls whether TNT can destroy blocks.

false

excellentclaims.flag.tnt_block_damage

tree_grow

Controls whether trees can grow.

true

excellentclaims.flag.tree_grow

turtle_egg_hatch

Controls whether turtle eggs can hatch.

true

excellentclaims.flag.turtle_egg_hatch

vine_grow

Controls whether vines and kelp can grow.

true

excellentclaims.flag.vine_grow

water_flow

Controls whether water can flow inside a claim.

false

excellentclaims.flag.water_flow

lava_flow

Controls whether lava can flow inside a claim.

false

excellentclaims.flag.lava_flow

Player Flags

Flag
Description
Default Value
Permission

armorstand_use

Controls whether non-members can use armor stands. Takes priority over Entity Interact flag.

false

excellentclaims.flag.armorstand_use

block_break

Controls whether non-members can break blocks.

false

excellentclaims.flag.block_break

block_fertilize

Controls whether non-members can fertilize crops and saplings.

false

excellentclaims.flag.block_fertilize

block_interact_mode

Controls whether non-members can interact with blocks.

Disabled

excellentclaims.flag.block_interact_mode

block_interact_list

List of blocks with that non-members can interact depends on the Block Interact Mode flag.

Empty

excellentclaims.flag.block_interact_list

block_place

Controls whether non-members can place blocks.

false

excellentclaims.flag.block_place

block_trampling

Controls whether non-members can trample farmlands and turtle eggs.

false

excellentclaims.flag.block_trampling

chest_access

Controls whether non-members can open chests.

false

excellentclaims.flag.chest_access

chorus_fruit_use

Controls whether non-members can use chorus fruits.

true

excellentclaims.flag.chorus_fruit_use

container_access

Controls whether non-members can use other (non-chest) containers.

false

excellentclaims.flag.container_access

end_portal_use

Controls whether non-members can use End Portal.

false

excellentclaims.flag.end_portal_use

ender_pearl_use

Controls whether non-members can use Ender Pearles.

true

excellentclaims.flag.ender_pearl_use

entity_interact_mode

Controls whether non-members can interact with entities.

Disabled

excellentclaims.flag.entity_interact_mode

entity_interact_list

List of entities with that non-members can interact depends on the Entity Interact Mode flag.

Empty

excellentclaims.flag.entity_interact_list

item_use_mode

Controls whether non-members can use items.

Enabled

excellentclaims.flag.item_use_mode

item_use_list

List of items that non-members can use depends on the Item Use Mode flag.

Empty (all)

excellentclaims.flag.item_use_list

nether_portal_use

Controls whether non-members can use nether portals.

true

excellentclaims.flag.nether_portal_use

player_damage_animals

Controls whether non-members can damage animals. Takes priority over Animal Damage List flag.

false

excellentclaims.flag.player_damage_animals

player_damage_mode

Controls whether non-members can take damage.

Enabled

excellentclaims.flag.player_damage_mode

player_damage_list

List of damage types that non-members can take depends on the Player Damage Mode flag.

Empty (all)

excellentclaims.flag.player_damage_list

player_damage_villagers

Controls whether non-members can damage villagers.

false

excellentclaims.flag.player_damage_villagers

player_item_drop

Controls whether non-members can drop items.

true

excellentclaims.flag.player_item_drop

player_item_pickup

Controls whether non-members can pickup items.

true

excellentclaims.flag.player_item_pickup

pvp

Controls whether players can damage each other. Takes priority over Player Damage List flag.

false

excellentclaims.flag.pvp

spawn_egg_use

Controls whether non-members can use spawn eggs.

false

excellentclaims.flag.spawn_egg_use

use_buttons

Controls whether non-members can use buttons and levers.

false

excellentclaims.flag.use_buttons

use_doors

Controls whether non-members can use doors, gates and trapdoors.

false

excellentclaims.flag.use_doors

use_plates

Controls whether non-members can use pressure plates.

false

excellentclaims.flag.use_plates

use_tripwires

Controls whether non-members can trigger tripwires.

false

excellentclaims.flag.use_tripwires

vehicle_use

Controls whether non-members can use vehicles.

false

excellentclaims.flag.vehicle_use

villager_interact

Controls whether non-members can interact with villagers.

false

excellentclaims.flag.villager_interact

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