⌛ Command Cooldowns

About

In SunLight you can create custom cooldowns for any command on your server!

Cooldown configuration is located in the command-map.yml -> Cooldowns config file section.

Unfortunately, it's not possible to detect if command execution was successful or not, so the cooldown will apply even when you get "error" messages, such as "Invalid Player", "Incorrect Usage", etc.

Setup

Cooldown entry consist of the following options:

  • Commands. List of command names to which this cooldown is applicable. If a command has multiple aliases (such as /crate, /crates, /case, etc.), you can use only one of them.

  • Patterns. List of command patterns to trigger the cooldown. It's a list of full command messages used by players. You can use | to make the pattern trigger on multiple variants of a specific argument. You can use ? instead of argument name if you can't predict it.

  • Cooldown. Map of rank based cooldown values (in seconds). If player has no rank, it will look for a default entry. Otherwise no cooldown will be applied. Set to -1 to make command one-time.

Cooldowns:
  heal:
    Commands: heal,health # Applies to "/heal" and "/health" commands (including aliases, such as "/hp").
    Patterns:
    - hp|health restore # Applies to both "/health restore" and "/hp restore".
    - heal # Applies to "/heal".
    Cooldown:
      default: 60 # 60 seconds cooldown for all players
      gold: 30 # 30 seconds cooldown for players with "gold" permission group.
  gamemode:
    Commands: gamemode,gmc,gms,gma,gmsp # Applies to "/gamemode" commands (including aliases, such as "/gm").
    Patterns:
    - gamemode|gm ? # Applies to all "/gamemode/gm creative/survival/adventure/spectator" commands, but not on the "/gamemode" itself.
    - gms|gmc|gma|gmsp # Applies to /gmc, /gma, /gms, /gmsp commands.
    Cooldown:
      default: 60
      gold: 30

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